GEOLOGIES OF MAKING: A study of Flaking Sandstone through paper, wood, analog, and digital mediums.

1: The project began with paper modeling and sketches aimed to distill the essence of the assigned geology into an organized, geometric program.

2: This exploration was deepened by creating wooden models of varying sizes (using only a band saw and glue.) These physical models were supplemented with analog and digital (Rhino) modeling. This step introduced true 3D rendering and aimed to develop proto-programmatic, spatial concepts. See A2 pinup below, featuring a selection of pieces from parts 1 and 2.

3: Utilizing all progress work, the project culminated in the design of a pavilion representing our geologies and their natural surroundings. It is the first architectural structure we have designed, building on abstract foundations to turn our geologies into lived spaces.

Architectural drawings and diagrams of a twisting, layered building or sculpture design by Katie Dubel, including 3D models, elevations, sections, plans, and conceptual images.